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AI Insights · Timothy · October 2024

Top 5 First Person Games on iOS in South America for Q3 2024

Discover the performance trends of the top 5 first-person games on iOS in South America during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 First Person Games on iOS in South America for Q3 2024

In the third quarter of 2024, the top five first-person games on the iOS platform in South America showcased varied performance metrics in terms of downloads, revenue, and active users, according to data from Sensor Tower.

Call of Duty®: Mobile from Activision Publishing, Inc. experienced a peak in weekly revenue at approximately $230K in late July, with a gradual decline to around $90K by the end of September. Weekly downloads started at nearly 49K at the beginning of July and tapered off to about 39K by the end of the quarter. The app maintained a consistent weekly active user base, hovering around 430K at the beginning and ending at roughly 388K.

Minecraft: Play with Friends by Mojang saw its weekly revenue start at approximately $67K, with a slight decline to around $54K by the end of September. Downloads remained relatively stable, averaging around 2K weekly throughout the quarter. The game had a steady decrease in weekly active users from about 252K in early July to 216K by the quarter's end.

Blood Strike - FPS for all from NetEase Games showed an upward trend in weekly revenue, reaching a high of approximately $18K in early August before settling around $9K by the end of September. Weekly downloads decreased from 37K in early July to approximately 14K by the end of September, while weekly active users slightly fluctuated, ending the quarter at about 137K.

Tamadog - Puppy Pet Dog Games by Akita Limited Liability Company began the quarter with modest weekly revenue of around $3.4K, peaking at $4.8K in late August. Downloads saw a significant spike in mid-July, reaching 4.6K, before decreasing to about 1.4K by the end of September. The app's active users reflected a similar trend, peaking at 4.6K in mid-July and concluding the quarter with about 3K.

Standoff 2 from AXLEBOLT LTD experienced fluctuations in weekly revenue, with a notable peak of approximately $10.5K in late August. Weekly downloads started strong at 23K in early July, then stabilized around 7.5K towards the quarter's end. The game's active user count showed a slight decline over the quarter, ending with about 41.5K.

These insights from Sensor Tower highlight the dynamic nature of the first-person gaming market on iOS in South America during Q3 2024, with varying trends across downloads, revenue, and user engagement. For more detailed analytics and insights, Sensor Tower remains a valuable resource.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024